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Submitted on
August 19, 2012
File Size
23.3 MB
Submitted with


51,821 (19 today)
734 (who?)
Fallout 2: Littlepip Mod by Donitz Fallout 2: Littlepip Mod by Donitz

Download the mod over here… . The current version is 1.4.

1.1: Added missing animations for Robes, Power Armor
1.2: Added missing animations for Adv. Power Armor
1.3: Fixed visibility-sphere bug
1.4: Fixed sledgehammer displacement bug

If the game crashes when you're using this mod, report in the comments what weapon you were holding, what armor you were wearing and what you were doing when it crashed. There is a possibility that some animations are broken, which could crash the game.

When used together with the Fallout 2 Restoration Project. Un-check "Weapon Animations" during the installation or they'll be replaced with the regular human animations

Video of the mod in action:…

Wow, I really didn't expect it to be this much work to make a new playable character in Fallout 2. There were more than 5000 frames of animation all in all for one character with one type of armor. There are over 100 animations, each with several frames and for each frame there are 6 directions.

I made a Blender scene specifically for capturing 3d objects to Fallout 2 sprites, but still. There was A LOT of work to be done to make just a single character. I had to model all the weapons myself since they're also part of the model. And the death animations, oh Loki the death animations... So much blood. The blood was made using a combination of particle effects and fluid simulations in blender.

All in all it took about two weeks.

I'd like to thank KP-ShadowSquirrel for his AMAZING 3d models, Rhodarein for his cool little image of Littlepip, the people at No Mutants Allowed forums, and of course Kkat for making Fallout: Equestria in the first place! Wooh!

-- littlepip_mod_readme.txt --

-- Fallout 2: Littlepip mod v1.3 --

This mod gives you the option to play through Fallout 2 as a pony from Fallout: Equestria, a crossover fiction between Fallout and My Little Pony: Friendship is Magic.
There are no seperate armor animations. But hey, those things were made for humans right?


Animations/Effects/Modding by:

Original 3d model by:
KP-ShadowSquirrel kp-shadowsquirrel.deviantart.c…

Pip-Boy image of Littlepip by:

The character Littlepip is from the Fallout: Equestria universe and was created by Kkat…


To use this mod you need the Hero apperence mod included in Sfall, which is an engine tweak for Fallout 2.

1. Install Fallout 2. If you don't have it you can buy it cheaply on Steam.

ALTERNATIVE 2. 3. Install the Fallout 2 Restoration Project

2. Install the Fallout 2 v1.02 patch (needed for Sfall)
You can get it here…
Alternatively you can use Killaps unofficial patch from

3. Download and extract Sfall in the folder where you installed Fallout 2
You can get Sfall here…

Sfall is now installed, but you still need to enable the Hero apperence mod.

4. Open the folder where you installed Fallout 2, and open the file ddraw.ini
Change the line EnableHeroAppearanceMod=0 to EnableHeroAppearanceMod=1

5. Copy the Appearance folder included in this archive to your Fallout 2 folder

Now when you create a female character, you can use the arrows above the spinning model to select Unicorn.


Very often Fallout 2 tends to have a rainbow color bug in Windows 7. You'll know it if you see it.
If that happens, simply open ddraw.ini again and change the line Mode=0 to Mode=4

Check out for the latest version of this mod.

If you find any bad bugs, please report them in the comments. Do note that missing the fall-down animation when getting shot on a new screen is a bug in Fallout 2.

I'm going to be playing through the game myself now to properly test this mod. And it was some time ago since I last played Fallout 2 :D

Add a Comment:
ArcticZeal Featured By Owner Aug 16, 2014
Make me re-download Fallout 2? I am loving it already! 
Cluelessbrony Featured By Owner Edited Aug 9, 2014
I found a small bug. The mod worked perfectly for a time, but now I'm having a few issues. After I outed Chad for skimming and completed the missing person quest in Broken Hills, my character is a default female character unless I'm running. If I'm standing still or walking, it's just a regular old human. Any way to fix this?

EDIT: The problem only started when I equipped the scoped hunting rifle from the missing person quest. When I dequip it, I turn back into a pony again. It appears to be a problem with the rifle.

EDIT2: The same thing happens with the sniper rifle.
Donitz Featured By Owner Aug 10, 2014
The sniper rifle uses the generic rifle model and it seems to work fine. Which armor are you wearing?
Cluelessbrony Featured By Owner Aug 10, 2014
It seems to be happening with any armour I put on. That includes the Bridgekeeper's Robes, Metal Armour, and Enclave Power Armour (I forget what it's actually called).
Donitz Featured By Owner Aug 12, 2014
Oh right. You must accidentally have used the new animations.

"When used together with the Fallout 2 Restoration Project. Un-check "Weapon Animations" during the installation or they'll be replaced with the regular human animations"
ZuTheSkunk Featured By Owner Aug 4, 2014
So, I just managed to finish the game with the mod. Loved it. :)

One thing I noticed though is that Littlepip's running animation doesn't seem to go smoothly. It's especially visible when she runs in a straight line, with there being a bunch of milliseconds of break before the animation loops. I don't know if it's a problem with the animation itself or with how the game renders them...
Donitz Featured By Owner Aug 5, 2014
It could have been off by a frame. Or it could just have been Fallout 2, since he running animation is handled in a weird way.
DrSomepony Featured By Owner Jul 30, 2014  Hobbyist
Man, I can't play the game without it anymore. xD
Kursed-Life Featured By Owner Jul 20, 2014
You have just made me buy FO2. You monster.
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