Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
March 22, 2009
Image Size
77.9 KB
Resolution
550×400
Link
Thumb
Embed

Stats

Views
4,639 (2 today)
Favourites
24 (who?)
Comments
9
Downloads
63
×
You may have noticed that ragdoll image I've had in my gallery for quite some time now, which was captured in a ragdoll physics engine I created in pascal some years back.

Well I thought I'd revitalize the project and move it over to flash. This is what I've made so far. You can play around with the gravity and pose the ragdoll using your mouse. This is only a preview and I've started on creating a method of animating the limbs by capturing the poses. This engine is also highly customizable, that is it isn't limited to just humans, but it takes quite a while to set all the properties for a ragdoll. For example the force transfer ratio on this ragdoll is based upon the real weight of various human limbs.
Add a Comment:
 
:iconlarwolf:
Larwolf Featured By Owner May 17, 2014
HEAD OFF >:D
Reply
:iconmaximathevaporeon:
maximathevaporeon Featured By Owner Dec 30, 2011  Student Traditional Artist
TempAnimation.Frames[TempAnimation.Frames.length] = new Array(180,3500,180,100,5,100,10,100,25,100,93,100,79,97,257,100,353,100,275,100,271,58,325,98,40,100,280,100,47,100,60,100,258,100,80,100,297,100,48,100,320,100);
OK...THATZ WAT I GOOT
Reply
:iconswirlyeyeshypnotize:
SwirlyEyesHypnotize Featured By Owner Jun 28, 2010  Hobbyist General Artist
So much fun!
Reply
:iconsilver-hourglass:
Silver-Hourglass Featured By Owner Mar 31, 2010  Hobbyist Traditional Artist
This has helped a LOT with reference for poses I think up! I was searching for something like this for ages! Awesome!
Reply
:iconxtremekamikaze:
xtremekamikaze Featured By Owner Mar 25, 2009
ha ha make it base jump lol
Reply
:iconcamix:
camix Featured By Owner Mar 24, 2009
:clap: very cool!
Reply
:iconfighterlegend:
fighterlegend Featured By Owner Mar 22, 2009
Awesome. It's funny how the body stretches..
Reply
:icondonitz:
Donitz Featured By Owner Mar 22, 2009
Ye :)

Some of the limbs actually got both a max and a min length, as it would simulate depth.
Reply
:iconpie3492:
Pie3492 Featured By Owner Mar 22, 2009  Hobbyist General Artist
That's amazing!
Can't wait to see the final version!
Reply
Add a Comment: